

I thought the world and travel mechanics were fun, and the leveling system was cool (basically get better skills by using other skills).
Overall though, it falls into the trap of most open world games. Big, beautiful, and boring.
But I also don’t care for BOTW and TOTK over more traditional Zeldas, so maybe I’m just anti open world games.
While it got a lot of flack, I thought the smaller contained worlds of Outer Worlds can be a better in between. Open spaces to explore and run into things accidentally, but constrained enough that the world and plot can still flourish.