Twunio
  • Communities
  • Create Post
  • Create Community
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
laradev@programming.dev to Programming@programming.dev ·
edit-2
7 days ago

I quit my job to make my own game. Toll Booth Simulator

message-square
52
link
fedilink
  • cross-posted to:
  • programming@programming.dev
1

I quit my job to make my own game. Toll Booth Simulator

laradev@programming.dev to Programming@programming.dev ·
edit-2
7 days ago
message-square
52
link
fedilink
  • cross-posted to:
  • programming@programming.dev

I would like to get your feedbacks. How does it look? Add it to your wishlist to support me on this journey. Here is the steam link: https://store.steampowered.com/app/3896300/Toll_Booth_Simulator_Schedule_of_Chaos/

  • 6nk06@sh.itjust.works
    link
    fedilink
    arrow-up
    0
    ·
    7 days ago

    Don’t make it Windows-only, it’s annoying.

    • Mikina@programming.dev
      link
      fedilink
      arrow-up
      0
      ·
      5 days ago

      Is it a problem anymore with proton?

      Or rather – is testing the game on Linux via proton sufficient, or do you actually look for native Linux builds?

      I’m honestly interested as a dev who recently released my game I worked on free time, and I decide to go the route of single Windows build + proton, since it makes the build and release process a little bit easier, since I have a custom CI/CD pipeline and adding a Linux support into it would take some time.

      And as someone who has a Linux as a daily driver and game only on Linux, having the game run on it was important to me, but I honestly didn’t see a reason why go with a native build and the additional trouble it would cause with testing - because now I can just test one windows build on my Linux desktop through proton, and be fairly sure that it runs OK on both.

    • laradev@programming.devOP
      link
      fedilink
      arrow-up
      0
      ·
      7 days ago

      What do yo use?

      • 6nk06@sh.itjust.works
        link
        fedilink
        arrow-up
        0
        ·
        7 days ago

        Ubuntu.

      • somerandomperson@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        0
        ·
        7 days ago

        All is fine for linux users if you don’t break proton, which is rare. Unless you’re doing something like kernel-level AC, windows-only APIs, etc. which you (very likely) won’t do.

        • laradev@programming.devOP
          link
          fedilink
          arrow-up
          0
          ·
          7 days ago

          Linux support added to steam.

          • Malasaur@sh.itjust.works
            link
            fedilink
            arrow-up
            0
            ·
            6 days ago

            Goated dev

    • swab148@lemmy.dbzer0.com
      link
      fedilink
      arrow-up
      0
      ·
      7 days ago

      Idk, if it works well enough with Proton, it’s probably fine targeting Windows. I’ve heard it said, “Windows is Linux’s best gaming API”

      • Tanoh@lemmy.world
        link
        fedilink
        arrow-up
        0
        ·
        7 days ago

        If it is made in godot or unity (unsure about unreal an others), it would be quite impressive to make it unable to compile on linux. It should be as easy as just chosing another release target.

        • slst@lemmy.blahaj.zone
          link
          fedilink
          arrow-up
          0
          ·
          6 days ago

          Unrealndoes include linux export options, in fact you can even dev on unreal on linux

        • laradev@programming.devOP
          link
          fedilink
          arrow-up
          0
          ·
          7 days ago

          I will do linux

          • da_cow (she/her)@feddit.org
            link
            fedilink
            arrow-up
            0
            ·
            6 days ago

            Based

    • allywilson@lemmy.ml
      link
      fedilink
      arrow-up
      0
      ·
      7 days ago

      Yep. I won’t be playing because of this.

      • laradev@programming.devOP
        link
        fedilink
        arrow-up
        0
        ·
        7 days ago

        Will do for linux Thanks! Please wishlist it to support me. https://store.steampowered.com/app/3896300/Toll_Booth_Simulator_Schedule_of_Chaos/

Programming@programming.dev

programming@programming.dev

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: !programming@programming.dev

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person’s post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you’re posting long videos try to add in some form of tldr for those who don’t want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 72 users / day
  • 253 users / week
  • 443 users / month
  • 467 users / 6 months
  • 0 local subscribers
  • 21.9K subscribers
  • 125 Posts
  • 835 Comments
  • Modlog
  • mods:
  • snowe@programming.dev
  • Ategon@programming.dev
  • MaungaHikoi@lemmy.nz
  • UlrikHD@programming.dev
  • BE: 0.19.12
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org