With Hollow Knight: Silksong’s huge launch in full swing, community debate about its qualities and flaws has gone back and forth, with some players insisting their criticisms about things like the game's difficulty are valid and shouldn’t be instantly dismissed as "hate."
What you and I experience as challenging or punishing is unplayable for someone that’s younger, has a lower skill level or certain types of disabilities.
For them, a lower difficulty level just means they’re playing the same level of challenge that I am.
I’ve never claimed that I know more about game design than Miyazaki. I’ve just said that I think a high difficulty threshold is bad game design cause it’s exclusive. I think games should strive to be inclusive. One of the most downloaded mods for Elden Ring is an easy mode.
What you and I experience as challenging or punishing is unplayable for someone that’s younger, has a lower skill level or certain types of disabilities.
For them, a lower difficulty level just means they’re playing the same level of challenge that I am.
I’ve never claimed that I know more about game design than Miyazaki. I’ve just said that I think a high difficulty threshold is bad game design cause it’s exclusive. I think games should strive to be inclusive. One of the most downloaded mods for Elden Ring is an easy mode.