Previously, any cosmetic player skins could be matched with any perk, or class. But now each Sharpshooter, Medic and so on is a hero shooter-style named character
HAH. BYE. If I can’t play Mr Foster at all times I don’t give a fuuuuuck.
Also lifting hero shooter elements for killing floor…? Eesh.
Popular video game franchises homogenize together so they can make room for new indy games to grow.
Ha ! If only it was this game’s only problem!
I put a ton of hours into KF1 but never got quite that far into KF2. I could blame it on the progression but I can’t really remember if it was all that different from the first game, so I’d probably chalk it up to not having the free time of a college student anymore.
That being said, 3rd entries are rough. You could tell that the first game was made on a limited budget, so 2 offered the opportunity to expand on graphics and gameplay in ways there just couldn’t afford before. But once you’ve done that, how do you expand further? Seems like the answer for this one is “chasing hero shooter trends” which I don’t think they needed