

No, it’s just a good way to filter out people who want to engage in pedantry and people who actually want to discuss the issue at hand.
No, it’s just a good way to filter out people who want to engage in pedantry and people who actually want to discuss the issue at hand.
Why don’t you explicitly write down what you think my argument is?
Then we can see whether or not what you’re saying is accurate, or whether you just can’t read good.
Using years and hundreds of dollars is not min/maxing precision. That’s a stupid excuse for something you should own up because your made up numbers detract from your point. If the numbers don’t matter then this shouldn’t make your argument look ridiculous.
Counterpoint: you understood my point, literally just as well as if I had looked up the right numbers and adjusted them for inflation.
Nitpicking is not the same thing as conversing. Grow the fuck up.
No my comment just uses normal human language to convey a point instead of min/maxing precision.
Nintendo, the company that makes gamers pay them $500 for a new console every 4 years, and then $80 for a new skin of the exact same game every 2 years, and calls it innovations and consumer friendliness.
Nintendo is a fuckwad company. Gamers are just gaslit cause they like a character Nintendo made. Otherwise they are Apple levels of shit bird behaviour.
Nintendo, the company that makes gamers pay them $500 for a new console every 4 years, and then $80 for a new skin of the exact same game every 2 years, and calls it innovations and consumer friendliness.
Nintendo is a fuckwad company. You’re just gaslit cause you like a character they made.
To be fair, they didn’t gut the original creative team.
Max McGuire was CTO and a programmer on the original game, Ted Gill was President and a Producer on Below Zero.
Charlie Cleveland was current CEO, and the director and lead designer of the original game, so was the head of the origin creative team, and that does seem like a big loss, but no one else from the art, writing, or design teams seem to be leaving, so it’s not really a ‘gutting’ of the original creative team.
My guess (especially given how buggy Subnautica was), is that they were missing their delivery milestones so the publisher wanted to replace the organization heads and move at least Charlie Cleveland back down to a creative role, but they refused and left together.
I think OP is overblowing things, and is especially misguided in recommending gmail, but at the same time, they do have a valid point and I think you’re somewhat misrepresenting what they said.
For one, they specifically said that the proton domain email addresses are problematic (protonmail.com
, pm.me
), and weren’t talking about custom domains that sit in front of Proton mail.
For two, their point is valid. Auto-forwarding being paid, does create vendor lock-in and make it hard to switch away from Protonmail if you use the OOTB addresses. It’s something worth considering.
As you said, the recommendation should be to use a custom domain that sits in front of Protonmail rather than switching to Gmail, but paid auto-forwarding is a valid criticism.
No, Nintendo historically produces under powered consoles and overcharges for them so they can make a profit on every console from day 1. That is not what the other console makers do.
Mario Kart, Smash Bros, Mario Party, reselling you literally your old games on virtual console etc etc etc