• 4 Posts
  • 9 Comments
Joined 2 years ago
cake
Cake day: June 15th, 2023

help-circle
  • I’ve definitely wasted many evenings building in this game. I actually had to cut off one of my friends; he was exclusively building in my server and would message me all the time, asking me to boot up Enshrouded and leave it running overnight so he could play.

    There is an Enshrouded Dedicated Server you can set up so the game is always running in the background for people to connect to. But I’ve had problems getting it working, and I’d rather not dedicate resources to hosting a game in the background if I only have a couple friends pop in once in a while.

    So my friends mostly don’t play unless I’m playing too, which has encouraged me to spend oodles of time in Enshrouded over the past year. There’s a reason it’s my #3 most played game despite only being out for a year and a half.


  • When I first started playing, when lore was just a small thing you could piece together by reading bits of scrolls and journals scattered around the world, I theorized that The Shroud was keeping the world trapped in stasis. That’s why, no matter how much you changed, it’d always reset back to its original state after you left the area for 30 minutes (or logged out and back in again).

    The Flame Altars kept The Shroud out, so you could enact permanent change near them. And your own Flameborn soul ensured nothing changed while you stuck nearby. But no changes would stick anywhere else in the world.

    Of course, now there is tons of new lore in the game and my theory is practically debunked. But it’s still my little fan theory. I’m hoping that the final game will have an endgame plot to rid the land of The Shroud permanently. But I’ve been playing so long now, I’m kind of used to it perpetually being around and I’m not all that concerned with its tenacity now.


  • I haven’t heard anything specific from the developers about wiping gameplay for a final product, but I will say that I’ve been playing since it released and I’ve never once had my progress wiped. The devs have been pretty good about upgrading your progress to match the current build so you don’t need to start over. Even with radical changes, your base building is left untouched.

    A friend and I spent weeks building a massive pyramid and temple on an empty hill once. One day, we logged in and found that a new village had been added to the game, near the top of that hill. Our base was completely untouched; everything we changed in our build area stayed the same.

    It was weird to see a village spawned right up to our build area, then get cut off right at the border. But we were glad to see that our progress was left untouched.

    Even stuff like XP and leveling has been progressing instead of resetting. I maxed out my character’s level and gear and spent months just exploring the game and building stuff, not worrying about character progression. Then when the latest zone unlocked for exploration, I noticed I could level up even higher and upgrade even more abilities in my skill tree. None of my progress was reset for the new zone.

    Heck, even with a formally maxed out character, the new zone was surprisingly challenging and I had to work to progress my character’s stats and equipment even more in order to survive there.





  • I think 02 must be the sheep.

    Ah! That makes sense! I wondered if there was going to be some twist in the plot where the original Jan was an alter himself (the actual #2) and the real original died with the rest of the crew. But I didn’t want to speculate and inadvertently spoil a good twist.

    I’ve watched thousands of movies and TV shows and played a lot of games, and my wife gets mad at me because I’m pretty good at spotting a twist coming a mile away now. So I do my best not to speculate where the plot is going in these posts. But you’re right, it might just be as simple as counting how many clones have been made.


  • Yeah, there definitely seems to be a story the game wants to tell, and you’re punished for veering too far from the plot. I’ve definitely restarted a save or two to undo a bad choice.

    I do like that it highlights your previous conversation choices, so you know which route you picked and could try another option in your next run. That definitely makes it a bit easier.

    I’m excited to see what new alters you create and what their personalities will be like, but I’m also kind of dreading the personnel management system getting too complex.


  • Thanks! I do this as a hobby and would probably get burnt out if I had to do this for work. I attempted to make daily posts for a while as a personal writing challenge and I got to #50 before I had to take a break.

    But my posting would definitely be more consistent if someone paid me to do it. 😆 I need to go back and redo the first handful of posts I’ve made here, since I started out just posting a single screenshot. It’d be nice to actually discuss those games in depth too.