

When I first started playing, when lore was just a small thing you could piece together by reading bits of scrolls and journals scattered around the world, I theorized that The Shroud was keeping the world trapped in stasis. That’s why, no matter how much you changed, it’d always reset back to its original state after you left the area for 30 minutes (or logged out and back in again).
The Flame Altars kept The Shroud out, so you could enact permanent change near them. And your own Flameborn soul ensured nothing changed while you stuck nearby. But no changes would stick anywhere else in the world.
Of course, now there is tons of new lore in the game and my theory is practically debunked. But it’s still my little fan theory. I’m hoping that the final game will have an endgame plot to rid the land of The Shroud permanently. But I’ve been playing so long now, I’m kind of used to it perpetually being around and I’m not all that concerned with its tenacity now.
I’ve definitely wasted many evenings building in this game. I actually had to cut off one of my friends; he was exclusively building in my server and would message me all the time, asking me to boot up Enshrouded and leave it running overnight so he could play.
There is an Enshrouded Dedicated Server you can set up so the game is always running in the background for people to connect to. But I’ve had problems getting it working, and I’d rather not dedicate resources to hosting a game in the background if I only have a couple friends pop in once in a while.
So my friends mostly don’t play unless I’m playing too, which has encouraged me to spend oodles of time in Enshrouded over the past year. There’s a reason it’s my #3 most played game despite only being out for a year and a half.