• 4am@lemmy.zip
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    8 days ago

    The problem with “old difficulty” was that in arcades especially, and even on consoles by way of the industry being smaller and the same people working on both, were designed around quarter-munching.

    Stuff was hard to get people to pay up.

    I would have preferred modern ideas like bosses are hard because you have to learn their patterns- and to be clear, this is also present - but also the feeling that I’m not strong enough to do anything more than chip damage is a bit annoying.

    I think there’s validity in all the arguments I’ve seen people making; but at the same time I’m glad the game’s not easy. I just don’t know if it always needs to be punishing through frustration.

    (The thing that pisses me off the most are those

    Tap for spoiler

    Red flower buds you need to pogo off of. Do they REALLY need to be over spikes every time? Does my downward thrust really need to be at an angle to bounce off them?? I started out being ok with that movement and I’ve never regressed so fast or so hard at anything in a game before. I swear I’ve lost more lives and to that than bosses; and by the game’s very nature that means a run back every time! Ugh!

    So that’s why I say there’s a difference between “tricky” hard and “annoying” hard.

    • kadaverin0@lemmy.dbzer0.com
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      8 days ago

      I would have preferred modern ideas like bosses are hard because you have to learn their patterns- and to be clear, this is also present - but also the feeling that I’m not strong enough to do anything more than chip damage is a bit annoying.

      This is why I stopped playing Elden Ring. I have no problem learning patterns for boss fights but the perpetual feeling that I’m fighting Godzilla with a badminton racket is obnoxious. Especially after I spent the last 20 hours of play grinding out equipment upgrades and levels. It doesn’t feel fun or rewarding.

      • M.int@lemmy.zip
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        8 days ago

        Might I ask for which boss this applied to you? I only had this for optional bosses for which I was underleveled and never for required bosses.

        I enjoyed getting the shit beaten out of me when fighting the Black Gargoyle in Caelid. I never struggled like that with the required bosses, except a bit for the final boss, which I enjoyed.

        • kadaverin0@lemmy.dbzer0.com
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          7 days ago

          Maliketh. First phase I can handle but his second phase can eat my whole ass. I stopped playing after 40 or so attempts. I like a challenge. I’ve beaten every Soulsborne game aside Demon and Sekiro. But there is a point where my frustration overrides the fun I’m having.

    • ozymandias117@lemmy.world
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      8 days ago
      tip

      If you’re having trouble with red flower buds, maybe explore a different area.

      I found them much easier after I unlocked some other things

      • 4am@lemmy.zip
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        7 days ago

        Thanks for the reassurance. I was starting to do just that, but I’ve only had about 6 hours in game so far and of that I feel like I’m moving pretty slow. So perhaps there is hope yet!