Python is legitimately the best language by far for the vast majority of non-performance critical tasks, and most tasks that need to be developed for are not performance critical.
I like 1-index because its what I learned first, and you like 0-index because that’s what you learned first
We just need to compromise, arrays start at 0.5
Tools that use a GUI are just as good (if not better) than their CLI equivalents in most cases. There’s a certain kind of dev that just gets a superiority complex about using CLI stuff.
There are some massive intrinsic advantages of the CLI though, that apply for everyone, not just leetcoders:
- The terminal can remember everything you ever did. Forgotten the command you wrote 2 months ago? You can do a search for it with a tool like
fzf
and run the exact same command again. - Communicating with others. GUI programs require step by step instructions, often accompanied by screenshots while CLI may be copy/pasted.
- Combining programs together. There are a few different techniques for combining CLI programs to search/format output, use secrets without ever having them in the clipboard or on disk, monitor something frequently/constantly etc etc
So while I agree with you that there’s plently of elitism around the CLI, you do yourself a disservice if you try to avoid it.
- The terminal can remember everything you ever did. Forgotten the command you wrote 2 months ago? You can do a search for it with a tool like
Just no. CLI can be automated, which makes it superior. It’s not a superiority complex, it’s a fact. I’m not a minimal wage worker pushing buttons I don’t understand. I’m not a technician who learnt your shitty software to do the most basic tasks.
That the entire industry is cyclical and the current trends are yesterday’s anarcisms. Oop Vs functional, separating concerns Vs vertical slices, there’s examples all over the place.
All of this has happened before and all of this will happen again.
GNU make is confusing as hell and shouldn’t be used in today’s world.
This comment fits the spirit of the question better than anything else in here, I will say that.
Web development feels like it’s stuck in the early 2000’s. I’ve ranted a lot about it over the years but I just don’t know how everyone is okay with it. I’m sure tons of people will disagree.
HTML is bad. The language itself feels unintuitive and is clunky compared to modern markdown languages, and let’s be honest, your webpage just consists of nested
<div>
tags.CSS is bad. Who knew styling can be so unintuitive and unmanageable? Maybe it made sense 25 years ago, but now it’s just terrible. It’s very clunkily integrated with HTML too in my opinion. Styling and markdown should be one easier to use language where 50% of it isn’t deprecated.
Javascript has been memed to death so I won’t even go there. Typescript is OK I suppose.
And now for my hottest take: ~10+ years ago I saw web building tools like Wix and I completely expected web development to head in the direction using a GUI to create, style, and script from one interface, even allowing you to create and see dynamic content instantly. I’ve seen competitors and waited for “the big one” that’s actually free and open source and good enough to be used professionally. It never happened. Web dev has just gone backwards and stuck in its old ways, now it’s a bloated mess that takes way more time than it deserves.
The Godot engine is actually a pretty good option for creating GUI apps and it’s exactly what I envisioned web dev should’ve been this past decade. One language, intuitive interface, simple theming and easy rapid development… Shame it never happened.</div>
One language
Godot has native support for 3 languages and community support currently built for like 6 other languages.
But the main language is GDScript, everything else is an alternative if you prefer not to use it.
Oh boy, here we go (inhales):
Agile isn’t that bad. People just believe they are more productive if they are “heads down” and not held accountable for what they write/do.
Functional programming isn’t that great and doesn’t solve all of the world’s problems; it just pushes the issues with state to other parts of your design, and doesn’t scale well in deeply nested solutions.
IDEs with proper code support (i.e. automatic structure analysis, autocomplete, etc.) are one of the best ways to deal with a large codebase that needs refactoring. Doing widescale refactors without one is asking for trouble. If you believe you don’t need it, either your codebase is just that small (which is fine) or playing with fire.
Much of the advice out there on architecture and tooling isn’t properly contextualized on the codebase, market, and team situation. If you believe you have the One True Architecture Solution, you are naive. (Ex. Microservices, large complex code pipelines, monorepos, etc.) Be especially wary of anything from FAANG engineering blogs unless you are also in another letter of FAANG.
There. Got it out of my system. Have fun dissecting it.
The biggest problem with Agile is bad managers fucking it up. But bad managers will fuck things up no matter which way you do things.
But they’re going to want to somehow see progress, and they’ll leave you alone if they see some cards moving on a board. Even if they have no idea what the cards mean.
Whatever, it’s better than having to do status update meetings.
I can’t speak for your managers, but my past managers didn’t need Agile to f things up. They can do that with anything!