With the rise of the live-service model, video games have shifted from a product you buy to a service you rent, one that publishers can switch off whenever they want.
I’m sure everyone is for better treatment of developers but in the context of the movement they’re not important.
I’m not sure I agree with your premise. If developers with good work conditions had their say over whether games were killed or preserved, I think most would choose the latter. The two issues are perhaps not as insular as we wished they were for the sake of a clean and simple “message” for SKG.
And now you’re growing initiative into a full blown socialist movement. You can’t add worker rights into this movement without grossly changing scale of the movement.
I’m not sure I agree with your premise. If developers with good work conditions had their say over whether games were killed or preserved, I think most would choose the latter. The two issues are perhaps not as insular as we wished they were for the sake of a clean and simple “message” for SKG.
And now you’re growing initiative into a full blown socialist movement. You can’t add worker rights into this movement without grossly changing scale of the movement.